AI Insights · Timothy · October 2021
Top Disney Games Performance on Android in Lebanon Q3 2021
Explore the performance of the top 5 Disney games on Android in Lebanon during Q3 2021, including download trends, revenue, and active user data.
In Q3 2021, the top 5 Disney games on the Android platform in Lebanon showcased varied performance metrics in terms of downloads, revenue, and active users. The data, provided by Sensor Tower, offers a comprehensive look into the weekly trends for each game.
MARVEL Future Revolution, published by Netmarble, saw significant traction shortly after its release on August 22, 2021. Weekly downloads peaked at nearly 4K in late August but experienced a decline to just over 100 by the end of September. Revenue started at $39 in the release week, peaking at $165 in mid-September before tapering off to $63 by the quarter's end. Active users followed a similar trend, starting at 87, peaking at nearly 3.9K in early September, and then dropping to 983 by the end of the quarter.
Disney Magic Kingdoms, from Gameloft SE, maintained steady download numbers throughout the quarter, with a high of 759 in late July and stabilizing around 142 by the end of September. Revenue saw a modest increase, starting at $13 in early September and slightly fluctuating to $10 by the end of the month. Active users showed a gradual decline from a peak of 1.1K in late July to around 556 by the end of September.
MARVEL Future Fight, another title by Netmarble, experienced a consistent pattern in downloads, peaking at 584 in mid-September before dropping to 144 by the end of the month. Revenue was relatively stable, hovering around $30-$38 in September. The active user count saw a peak of 3K in early September but declined to 1.96K by the end of the quarter.
Disney Frozen Free Fall Games, published by Jam City, Inc., had steady downloads throughout the quarter, peaking at 307 in mid-September and ending the month at 290. Revenue remained minimal, with occasional peaks of $3. Active users stayed relatively stable, peaking at 3K in early July and ending the quarter slightly lower at 2.9K.
Marvel Contest of Champions by Kabam Games, Inc., had a fluctuating download count, peaking at 172 in late June and stabilizing around 81 by the end of September. Revenue saw significant growth, starting at $20 in late June and reaching $137 by mid-September. Active users showed a decline from 602 in late June to 376 by the end of September.
For more detailed insights and additional data, visit Sensor Tower.